Computer Graphics & Game Technology, MSE

Interactive entertainment and computer-animated visual effects are now part of our mainstream culture. Creating such computer-generated imagery, however, is no trivial task. It requires a delicate blending of art with science by teams of highly skilled professionals, including artists, animators, writers, designers, engineers and software developers working long hours with cutting-edge technology, tools and Generative AI. Currently there are very few interdisciplinary academic programs at four-year research universities adequately preparing students for such positions. The Master of Science in Engineering in Computer Graphics and Game Technology (CGGT) was created specifically to address this need.


The degree and major requirements displayed are intended as a guide for students entering in the Fall of 2026 and later. Students should consult with their academic program regarding final certifications and requirements for graduation.


Curriculum

A total of 10 course units are required for the MSE in Computer Graphics and Game Technology (CGGT).1, 2

Core Areas
Creative Arts and Design
DSGN 50053-D Computer Modeling1
Computer Science, Systems and Technology
CIS 5600Interactive Computer Graphics1
CIS 5620Computer Animation1
CIS 6600Advanced Topics in Computer Graphics and Animation1
Math-based course1
Select 1 CU. Recommendations include:
Advanced Computer Graphics
Physically Based Animation
Computer Vision & Computational Photography
Machine Perception
Introduction to Probability and Statistics
Machine Learning and AI1
Select 1 CU. Recommendations include:
Applied Machine Learning
Machine Learning
Advanced Topics in Machine Learning
Electives
Graphics Elective 31
Select 1 CU. Recommendations include:
GPU Programming and Architecture
Advanced Computer Graphics
Physically Based Animation
Video I
Cinema Production
Computer Animation
Technical Elective 41
Select 1 CU. Recommendations include:
Advanced Computer Graphics
Physically Based Animation
Computer Vision & Computational Photography
Machine Perception
Applied Machine Learning
Machine Learning
Intellectual Property and Business Law for Engineers
Engineering Entrepreneurship I
Product Design
Feedback Control Design and Analysis
Model Predictive Control
Internet and Web Systems
Independent Study for Masters Students
Game Design and Development (only offered during the summer term)
Free Elective 5,61
Select 1 CU. Recommendations include:
Engineering Entrepreneurship II
Art of the Web: Interactive Concepts for Art & Design
Digital Figure Modeling
Enabling Technologies
Advanced Projects in Animation
Design Project
CIS 5680Game Design Practicum1
or CIS 9990 Master's Thesis
Total Course Units10
1

10 course units are required;  9 course units in addition to a one semester design project over a one year period.

2

Students enrolled in the program from an outside undergraduate institution who have taken substantially similar coursework, can petition for course substitutions. Granting of such approvals will be at the Program Director's discretion and will be made on a case by case basis.

3

Must be graduate-level technical or creative course in the area of graphics or animation.  Approval of the CGGT program director is required.

4

Any graduate level course in the School of Applied Science and Engineering (SEAS). Approval of the CGGT program director is required.

5

Any graduate level course at the University that relates in some way to graphics, animation and/or games. Approval of the CGGT program director is required.

6

Recommended choices include any of the Graphics Elective, Technical Elective, or Business and Entrepreneurship courses.

Additional Information

https://www.cis.upenn.edu/mse-in-cggt/

Plan of Study Grid
First Year
FallCourse Units
DSGN 5005 3-D Computer Modeling 1
CIS 5600 Interactive Computer Graphics (or 1 Math-based course) 1
CIS 5620 Computer Animation 1
 Course Units3.00
Spring
CIS 6600 Advanced Topics in Computer Graphics and Animation 1
1 CU Technical Elective 1
1 Math-based course (or CIS 5600 if not taken in Fall) 1
 Course Units3.00
Second Year
Fall
1 CU Machine Learning and AI 1
1 CU Graphics Elective 1
1 CU Free Elective 1
 Course Units3.00
Spring
CIS 5680
Game Design Practicum
or Master's Thesis
1
 Course Units1.00
 Total Course Units10.00